AR / VR

High frame rates and engaging immersive experiences across gaming, socialising, exploring and business applications.

Entry level DTV

Smooth graphical user interfaces for 1080p screens that make choosing what show to watch a pleasure.

Mainstream mobile

Casual gaming, internet browsing and social media applications on competitive devices that keep performing all day long.

Set top box

Highly efficient content streaming experiences for screens from 1080p to beyond 4K.

Smart home

Devices to provide comfort and efficiency in the home through streamlining tasks and enhancing convenience.

Wearable

Ultra small, ultra low power devices, seamlessly integrating technology into daily life for ultimate convenience and connectivity.

Full Features & Specs

API support

  • Vulkan 1.3
  • OpenGL ES 3.x/2.0/1.1 + Extensions
  • OpenCL 1.2 Embedded Profile
  • Android Extension Pack

OS Support

  • Linux Consumer
  • Linux X.org
  • Android

Bus Interface

  • AXI
  • ACE-Lite

Compression

Texture Compression

  • PVRTC
  • ASTC & ETC Support

PVRIC4

  • Visually Lossless image compression – PowerVR’s frame buffer compression and decompression (FBCDC) algorithm

PVRGC

  • Lossless data compression – PowerVR’s geometry compression, which is performed in the Geometry Processing phase of the 3D graphics workload

Performance

Floating point operations per clock

  • 32 FP32 FLOPs/Clock
  • 64 FP16 FLOPs/Clock

Pixels per clock

  • 4ppc

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